
- Rust server wipe how to#
- Rust server wipe install#
- Rust server wipe zip file#
- Rust server wipe generator#
How do I backup my Save, or get my save file out of Southnode?
The tool will present a prompt telling you if the action succeeded or failed - if this fails, please contact our Support team by raising a ticket.Īll done! Note that you will need to enter into the Variables menu of your server and change the "Server Identity" to match your uploaded save. Rust server wipe zip file#
zip file by pressing the button indicated below:
Once this upload is completed either via FTP or the Files tool, refresh the page to see the new file. Rust server wipe how to#
(Note that files over 50MB must be uploaded via FTP - please see this Knowledgebase article on how to do this) zip file of your save, select this, and then select Upload to begin upload. zip file of your save file to this folder by selecting the "Options" menu at the top right, and selecting Upload file.
Next to your server's name, click the blue wrench icon, and select "Files". Login to the Southnode Control Panel for your region. How do I transfer my save file to Southnode? Once the Launch button is pressed, Oxide will be installed to your server and will overwrite any necessary files within the RustDedicated_Data folder.Īfter this is completed, you need to start your server - once this is done, you will have a folder within the Files tool called "oxide" where you can perform configuration changes to the files within. At the bottom of this page, select "Install/Update Oxide". Rust server wipe install#
How do I install or update the Oxide mod? If you change nothing the world will be regenerated as it was.
Rust server wipe generator#
Starting your server will now initiate the map generator based on your current Server Seed and World Size parameters set within the Variables menu. You can press the Refresh button to confirm that the action has taken place. Once the launch button is pressed, the selected action will be performed. At the bottom of this page, select which wipe you would like to perform - for example a Player/Blueprint wipe, or a Map/Save wipe.Next to your server's name, click the blue wrench icon, and select Extras.Turn off the Rust server you wish to perform this action on.Login to the Southnode Control Panel for your region (ie.We highly recommend downloading your configuration files before performing this action. Note that this is NOT REVERSIBLE unless you have your own backups created.
Panel Friendly Name - this is the name you give to your server within our control panel - this has no effect on the game whatsoever, and is moreso that you can organise your control panel more effectively.Īll of these options and more are displayed in the Notes section at the bottom of your server specific control panel, accessed by clicking your server's name from the main menu.We have web enabled by default as it's a much better system, however you can set this to False to go back to legacy.
RCON.Web Setting - Rust allows 2 different versions of RCON - one is legacy, the other is web. Server Max Players - this is exactly what you think it is - all servers are provisioned at 50 players, even if you purchase for more slots - we allow you to set your upper limit just in case you need to narrow it down for a bit!. Save Interval - this is how often your server will save itself, in seconds - ie 600 seconds is a save every 10 minutes. World Size - pretty self explanatory - this is how big your world is. Change this to change how your map looks (after wiping of course, or if you're first starting) - alternatively for premade map seeds, check out (for example 3000 / 1 is map seed "1" with a world size of "3000") Server Seed - this is the seed for your server - the Procedural Map generated when your server is first created. RCON Password - this is the password used when using an RCON tool such as Battlemetrics. This gives a single directory within the "servers" folder where your player, blueprint, map and save files are kept. Server Identity - this is what your "Save File" is called in Rust. Server Hostname - this is what your server will be named on the Server Browser within Rust and other third party tools. There are many things we allow you to customise with a Southnode Rust Server - many of these customisable options are located within the Variables tab of your server.